Niclas Nettelbladt
Niclas Nettelbladt
VFX Artist, 3D Artist, Generalist
Stockholm, Sweden

About

Hi!
My name is Niclas. I come from Stockholm, Sweden. I started in traditional art,but the idea was always to create art for
games.From starting like so many others, with making characters, I pivoted towards the more technical sides of game
art, and found VFX, where I really enjoy the mix of art, animation, and technical challenges.

Resume PDF

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Skills

Character ModelingDigital Sculpting3D ModelingHard Surface ModelingTexturing3D AnimationRiggingUV MappingShaders2D AnimationAnatomyHigh-poly ModelingPixel ArtProp ModelingRetopologyVisual Effects

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
TopoGun
TopoGun
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Flipping Death
    • Year
      2018
    • Role
      3D Artist
    • Company
      Zoink Games
    • Video Game
      Ruckus Rumble
    • Year
      2017
    • Role
      3D Artist
    • Company
      Playgroundsquad
    • Video Game
      Lifeless
    • Year
      2016
    • Role
      Character Artist, Animator
    • Company
      Rigid-Soft

Experience

  • Technical Artist at Funplus Sthlm
    Stockholm, Sweden
    December 2019 - Present

    Technical artist focusing on being a bridge between art and tech, working in unity, shaders, problem solving, vfx, animation

  • 3D Artist at Zoink Games
    Gothenburg, Sweden
    August 2017 - Present

  • 3D Artist Intern at Zoink Games
    Gothenburg, Sweden
    January 2017 - August 2017

  • 3D Artist Intern at Rigid-Soft
    Stockholm, Sweden
    November 2014 - May 2015

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